![]() ![]() Since the DU is not a finished game, I´m unsure on what to report as bugs. ![]() Otherwise I will just keep my eyes open for something to do if its not out of my league. Or perhaps I will learn something new :-) Like I said, I work with industrial programming, so maybe, just maybe, something will make sense to me. I have a tutorial on cloning from GitHub if needed.Īll the best! I hope you stick around and have some fun with the project. If you want to dive into the source code, the GitHub repo has all that. It covers most of the things you need to know to create texture/model swaps or get started writing a scripting mod with C#. ![]() If you're interesting in modding, a good place to start down that path is with TheLacus' excellent tutorials here. He's also very knowledgeable about all the systems and more than happy to help people. They're moderately easy to build and creatively satisfying. :)Ĭreating quests is a fun way to build something for Daggerfall Unity. Boxed versions are also available at a higher price.Interkarma wrote:Welcome to the forums Auditor. The structure of the Internet, including game distribution channels, has changed since 1995, but the limited version of Mordor 1.1, as released in 1995, is still available from the Internet Archive Software Collection free of charge.Īn updated limited version, with a new installer and help files for better compatibility with recent versions of Windows, is available from Mordor's homepage.Īs of 2015, the download-only version of the game, including all 16 dungeon levels, is priced at US$5 via Paypal through Mordor's homepage. "Mordor can also be found on most popular game FTP sites, Compuserve, the Microsoft Network, and other well-known locations." A limited version of the game, containing only the first 3 dungeon levels but otherwise full-featured, was available through its now-defunct homepage. After beta testing concluded, the release version of Mordor, 1.1, shipped Jat an initial price of US$39.95. ![]()
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